Guys! There’s so much artwork taking on new media… I want to research one good project that throws some light in how the combination between art and new media is shaping new aesthetic trends.
Please help me choose AND broaden the dimension for live reporting. Any ideas are much appreciated.
This project is mainly conducted by Zach Lieberman, NYC based artist and teacher at Parsons. About him: “His work uses technology in a playful and enigmatic way to explore the nature of communication and the delicate boundary between the visible and the invisible. He creates performances, installations, and on-line works that investigate gestural input, augmentation of the body, and kinetic response.”
He has an amazing project called EyeWriter–he co-designed an eye-tracking system to help a graffiti artist and friend of his, Tony Quan (aka Temptone) who has paralysis resulting from sclerosis, to draw using only his eyes. Late last year, artists from around the world met to develop the (low-cost, open-source) software and tools to that enabled Temptone to draw his tag again after more than 5 years.
Check it out:
Phase 2 of the EyeWriter project began last August. The long-term goal is to create a professional/social network of software developers, hardware hackers, urban projection artist and ALS patients from around the world who are using local materials and open source research to creatively connect and make eye art.
My travelogue would consist on further research on EyeWriter—what is going on right now? how has the project evolved? I would, of course, try to contact Zack Lieberman. I know that the Parsons Communication, Technology + Design program is involved in the project, so the idea would be to establish a link and do fieldwork .
2. DRAWN- an installation for hands and ink
ANOTHER great project by Zack Lieberman (yes, I’m becoming obsessed). This project presents a scenario in which painted ink forms appear to come to life, rising off the page and interacting with the hands that drew them. How it works: “custom-developed software alters a video signal in real time, creating a seamless, organic and even magical world of spontaneous and improvised performance of hand and ink.” In the installation, visitors are invited to become performers themselves, learning how to utilize the system in order paint and then tap, nudge and poke the ink across the paper.
Take a look:
I would like to know where is the installation now, how has the project developed? How has it influenced other new media artists? What are the limitations of the medium? How does it allow the artist from an aesthetic perspective? If it is open source, who else has worked on it, and how have they used it?
3. Real-time data visualizations
There are a lot of art projects that fuel on data provided in real time by internet users- many of them are based on Twitter feeds because it’s a reliable source of real-time info feed. The visualizations have taken different aesthetic forms that we’ve all seen- cloudlike formations, rhizomes, grids, etc, and artists are generating new graphics and visual representations. I would like to further explore this. What does real-time data allow the artist to do from an aesthetic perspective? Is there something about the real time nature of data that creates or hints new visual standards? Where do we see these types of visualizations entering spaces beyond the computer screen? Are they influencing back more traditional artforms?
I’d like to base my travelogue on the project TweetCatcha, by Bruce Drummonds – new media artist, designer, coder and musician currently studying an MFA in Design and Technlogy at Parsons. TweetCatcha seeks to uncover the organic nature of news as it travels through Twitter over time, by examining the movement of NY Times articles through Twitter.
Anyway, any feedback is much appreciated– especially on how to keep it LIVE (as in real time).