Ok,
Travelogue (extended)
We’re deep in Travelogue 4 with some really fascinating researches proposed and some very interesting ideas for uses of the media. The rich posts are sometimes more time consuming, both on the producer and the consumer, so I want us to have enough time to explore and comment on them. That’s why I will do two things: Firstly, we will take an extra week for this travelogue, so feel free to dig deeper and not yet conclude your research next week. Second, I recommend you guys to post by Sunday (preferably earlier) and leave Monday and Tuesday for commenting. Here are some optional deadlines:
By Sunday: Post your new rich travelogue post. Remember, the content needs to be mainly non textual. By that I mean, non-typed posts. Verbal podcasts are legit. Including transcripts is more than recommended.
By Classtime: Comment on at least 4 posts. Rich comments are also legit (though not a must).
Next Week’s Topic
Required Reading:
- Book Excerpt: “A Theory of Fun for Game Design” – What Games Aren’t / Raph Koster
- SIMULATION 101: Simulation versus Representation / Gonzalo Frasca
- Nadine’s Summery + 1 comment (at least)
(Very) Recommended Listening:
- The Core of Fun – Presentation at Etech / Raph Koster
[podcast]http://cdn.conversationsnetwork.org/ITC.ETech-RaphKoster-2007.03.28.mp3[/podcast]
Optional Extra:
- Kriegspiel booklet – by Alexander R. Galloway and Mushon Zer-Aviv
Nadine:
- Read the two articles and listen to the talk.
- (if you want) Highlight and annotate the article to help its accessibility for the rest of you (one § highlights shift can include more than a single highlight range).
- Summarize it for us in a nicely accessible post to be published by Sunday 4pm, ideally running some threads between them.
- Be prepared to present the article and lead the discussion in class.
- Post to del.icio.us some links that expand the discussion either about the text or about key themes in it.
Play,
Enjoy.