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Tag Archives: iPad

“Sony Readying PSP Phone, iPad Killer?” -IGN

Last week, when I first started researching the portable gaming environment, one of the first places I started digging for information was at www.latestpatents.com, a site that lists out the latest patents of leading technology companies. While looking up Sony, I noticed that their list of patents from February 18th seemed to be dealing with a new phone. This, I did not think much of. What I did find particularly interesting, though, was a patent they had for a, “universal game console controller.” I thought that maybe they were making some sort of physical controller that could be used to play games on phones? But, in the end, thought that we wouldn’t be hearing too much information on these patents any time soon.

Today, while searching on IGN, it seems that I might have been mistaken. The gaming site posted an article stating that Sony might possibly be putting out a phone and tablet to rival the Apple iPhone and iPad. Furthermore, there is said to be a special Sony Online Service that is to be launched by the end of March. Could this be their version of the Apple App Store, but instead to be full of traditional games?

Here’s the Wall Street Journal article with more detailed information.

This will definitely be a telling story to watch unravel, and I’m interested to see if the device will match the patents listed on LatestPatents.com!

Apple’s ready to enter the gaming world with its iPhone, but are consumers ready to welcome it?

Resident Evil on iPhone

After reading and researching Apple and gaming further, it seems pretty clear to me that Apple is trying to make a push to enter the portable gaming world with its iPhone/iPod/iPad devices.  There have been a handful of news articles concerning portable gaming and the iPhone since Capcom mentioned that Street Fighter will be coming to iPhone. Here’s my blog that more specifically details these stories as further background information. Two of the highlights include:

With these articles in mind, and since iPhone hasn’t overtly made a jump into the gaming world yet, I would like to use Web 2.0 to research and determine how consumers feel about the iPhone as a feasible gaming platform. I am looking to embed myself in the “gaming world” through traditional sources, like news media, as well as becoming an active member on gaming websites and forums, where I can talk to gamers and determine the overall point of view of the iPhone as a legitimate portable gaming platform. I also plan to download and play a few iPhone games, so that I may competently discuss them on the forums. Twitter will also be beneficial to my purpose of gaining information (I tweet for a horror film website; in my experience with horror, the genre of horror and that of gaming tend to overlap, with there being a shared interest in these two topics amongst those who follow either or both).

Those involved in the gaming culture are very “cliquey” and loyal to certain games and platforms; gamers tend to form emotional attachments to their brand/company of choice, ie, Sony, Microsoft, Nintendo. For instance, even though I am not a gamer, I have grown up with my brother first playing Sega and then migrating to Playstation, and from there Playstation 2 and 3. Because of his loyalty to Playstation, I have also formed a certain affinity with the brand. Because of my own experience, I would anticipate that self-identified gamers would have an even stronger attachment to their system of choice. I’ve also observed that gaming websites arrange their forums/message boards into console-specific areas. So, I would expect that within these sites, you would find people discussing and debating different topics with a loyalty to said console . I would also imagine that this hypothesized loyalty to their brand of choice will make it difficult to persuade gamers to migrate to Apple’s iPhone as a new gaming platform.

Before, people had to purchase various personal portable items separately: $200 for a phone, $200 for an mp3 player, $200 for a portable DVD player, $200 for a portable gaming system, etc… Now, Apple is creating the opportunity for all these devices to be consolidated into one platform: the iPhone. In some of their TV advertisements, Apple even specifically states the idea of having all information in one place, at your fingertips. Most recently, this opportunity to consolidate has expanded into gaming, with  interest amongst 3rd party game developers. But, will gaming consumers show this same support? I’ll keep you updated as I traverse the gaming sphere!

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