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	<title>New Media Research Studio SP1 &#187; cassidyraehavens</title>
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	<link>http://cultureandcommunication.org/tdm/nmrs/sp1</link>
	<description>A Collaborative Journey in Networked Media Cultures @ NYU (E591029.001, Spring 2011, 40.730376,-73.995112)</description>
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		<title>We Put a Meme in Your Meme so You Can Laugh While You Laugh</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/05/10/we-put-a-meme-in-your-meme-so-you-can-laugh-while-you-laugh/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/05/10/we-put-a-meme-in-your-meme-so-you-can-laugh-while-you-laugh/#comments</comments>
		<pubDate>Tue, 10 May 2011 16:53:52 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[csi four pane]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[know your meme]]></category>
		<category><![CDATA[memes]]></category>
		<category><![CDATA[over nine thousand]]></category>
		<category><![CDATA[paula deen]]></category>
		<category><![CDATA[paula deen riding things]]></category>
		<category><![CDATA[viral]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=1878</guid>
		<description><![CDATA[find out what it all memes: http://www.yousendit.com/download/MEtUeEVhU1A3N0JjR0E9PQ -Kate, Whitney, and Cassidy]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Weekly Readings: Hacktivism</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/04/10/weekly-readings-hacktivism/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/04/10/weekly-readings-hacktivism/#comments</comments>
		<pubDate>Sun, 10 Apr 2011 11:07:44 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=1442</guid>
		<description><![CDATA[By Cassidy Havens Marco Deseriis, &#8220;No End in Sight&#8221; In Marco Deseriis’s essay entitled “No End in Sight: Network Art as a Participatory Form of Storytelling,” he discusses the relationship between narratology and networks. There are three aspects of a narrative text (Mieke Bal’s “the material of the fabula”), which include the presence of actors, [...]]]></description>
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		<slash:comments>15</slash:comments>
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		<title>Games and Social Interaction: The Physicality of Games</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/03/19/games-and-social-interacting-the-physicality-of-games/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/03/19/games-and-social-interacting-the-physicality-of-games/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 02:40:35 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Proposal II]]></category>
		<category><![CDATA[cache]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[geocaching]]></category>
		<category><![CDATA[Jane McGonigal]]></category>
		<category><![CDATA[julian dibbell]]></category>
		<category><![CDATA[MMORG]]></category>
		<category><![CDATA[social interaction]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=1181</guid>
		<description><![CDATA[Cassidy and Peter Surely we have all played games that require interaction with other players—whether it is Halo multiplayer or checkers on Pogo, with a friend down the block or a stranger in Madagascar. Either way, playing interactive and multiplayer games are reliant on cooperation to achieve group goals. In Jane McGonigal’s lecture on games [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Role-playing the Ideal You</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/02/27/role-playing-the-ideal-you/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/02/27/role-playing-the-ideal-you/#comments</comments>
		<pubDate>Sun, 27 Feb 2011 21:58:05 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Travelogue I]]></category>
		<category><![CDATA[julian dibbell]]></category>
		<category><![CDATA[lambdaMOO]]></category>
		<category><![CDATA[livejournal]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[MUDs]]></category>
		<category><![CDATA[role play]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=886</guid>
		<description><![CDATA[If you’re an active Internet user at all, you’ve probably heard the word “role-play” tossed around a few times, especially with the explosion of Youtube sensations such as Greatest Freak Out Ever—where a teenage boy aptly freaks out after his mom cancels his World of Warcraft account—and the articles about SecondLife as the cause for [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>A Sweet Escape from RL</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/02/14/a-sweet-escape-from-rl/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/02/14/a-sweet-escape-from-rl/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 06:50:23 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Draft I]]></category>
		<category><![CDATA[escapism]]></category>
		<category><![CDATA[insanejournal]]></category>
		<category><![CDATA[journaling]]></category>
		<category><![CDATA[role play]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=440</guid>
		<description><![CDATA[THE GIST In my last travelogue, I knew that I wanted to write about journal-based role-play games, but I wasn’t entirely sure where I wanted to go with it. Right now, I think I’m decided on writing about why people role-play at all, since many of you seemed interested in that aspect. For those of [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>The RPG Escapism</title>
		<link>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/01/29/the-rpg-escapism/</link>
		<comments>http://cultureandcommunication.org/tdm/nmrs/sp1/2011/01/29/the-rpg-escapism/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 23:34:50 +0000</pubDate>
		<dc:creator>cassidyraehavens</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[escapism]]></category>
		<category><![CDATA[live journal]]></category>
		<category><![CDATA[role play]]></category>

		<guid isPermaLink="false">http://cultureandcommunication.org/tdm/nmrs/sp1/?p=61</guid>
		<description><![CDATA[I am a role player. There, I admitted it. The term role player brings with it a lot of negative connotations: nerdy, acne-infested teenage boys, sexual fetishes, Dungeons &#38; Dragons, the socially awkward. The type of role playing that I, along with thousands of other people, participate in is completely different though—well, maybe except for [...]]]></description>
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		<slash:comments>6</slash:comments>
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